Game: Sins of a Solar Empire
From: http://www.gamersinfo.net/articles/2118-sins-of-a-solar-empire
Stardock has had a solid success with Sins, making it to the best seller list (with no traditional advertising!). Well done :D
Action is all in real time; this includes fleet action which can involve frigates, cruisers, and capital ships. Scout frigates can be directed to explore planetary systems. Other frigates and cruisers can provide close support, planet bombardment, fighter cover, and missile launchers. The core of your fleet is the capital ships. These can gain experience through training or by fighting battles. As you’re limited in how many capital ships can be activated, you will need to carefully manage them as battles are waged.
Planets have gravity wells which restrict ships when phase jumping. Phase jumping can only be enacted along phase lines that lead to other systems. The resulting choke points provide excellent strategic opportunities as you progress in conquering your enemies. There are logistical and tactical buildings that you must build to improve your economy and to feed the war machine. There is an empire tree for the war and civilian sides, each one covering three branches.
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